early work

early work

early work

early work

A selection of work ~2016.

00

problem

A fresh designer at age 21, I started as a junior in a design team with over 10 seniors for a global product. It was a goal of mine for them to acknowledge my dedication to my craft and soon after, I was able to learn from each of my senior designers, art, and creative directors, directly.

solution

I continuously developed my technical and conceptual skills, attended inspiring conferences, learned new tools and how to present effectively. During this early era of my career, I experienced many complex design problems in countless mediums and industries that have helped me elevate as a designer.

my role

Before focusing on UX and Product Design, I took ownership of many projects at startups and studios in Senior and Director roles. The following is a selection of work in branding, print, mobile, gaming and web UI. Along with client work, I also include a deep exploration in colour and the design of my own typeface as part of my personal branding project.


2010–2016:

Design for Mootivation, an educational app.

Website Design & Branding for Pocket Pinata, a game development studio.

UI for Adventure Time: Card Wars Kingdom.

Identity for Tropical Blast Online, a mobile strategy game.

Creation of Jemu, a script typeface in two weights with a complete character set (numerals and punctuation), including multiple options for each character.

A deep exploration in colour.

year

2010–2016

year

2010–2016

year

2010–2016

year

2010–2016

ROLE

Designer & Director

ROLE

Designer & Director

ROLE

Designer & Director

ROLE

Designer & Director

products

Various Design Solutions

products

Various Design Solutions

products

Various Design Solutions

products

Various Design Solutions

category

Branding, Gaming, Web, Print

category

Branding, Gaming, Web, Print

category

Branding, Gaming, Web, Print

category

Branding, Gaming, Web, Print

01

Identity projects for brands in real estate, tech, food & sport.

02

UX, UI & Art Direction pre-pro for PC game, Smash+Grab.

03

Design for Adventure Time: Card Wars Kingdom, a mobile game featured on the Apple Store.

contact

say hi

contact

say hi

contact

say hi

contact

say hi